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silEnT mod version 0.8.0 Written by WuTang, 8th Oct 2013
Before you read below, we would like to inform you that there's been a 0.8.0 server patch created for 0.8.0 version.
DOWNLOAD patch. It fixes 1 defect that somehow slept into the release version, that is classes other than soldier could receive Improvised Demolition with the ammo pack. All of you who downloaded 0.8.0 before this information are advised to use this patch or download the full package again - it has been fixed already. We apologize for this small inconvenience. DOWNLOAD the Mod. Chnagelog: Added: silEnT AntiCheat, this is an old feature existing several versions in the mod, that is now made public. Control the behaviour with g_silentac. Added: New read only cvar, sv_sac. When silEnT AC is set to autoban, this cvar is set. This cvar can be used by external server trackers to enable/disable server anti cheat status on their lists. Added: New Lua hook et_IntermissionStarts( round ). This hook is called right before the intermission. So that any changes to the cvars in the script, will take effect before the actual intermission. Do note that this will not run in the background and the script will need to exit fast just like always during the game. Added: New g_logOptions flag 16384. When this flag is set, the admin log will use new format. Added: minimizer, so far for linux only (minimize via menu or /minimize command). Added: new weapon for Soldier: Improvised Demolition Charge (g_enableDemolition cvar). Added: g_recognition cvar to enable/disable additional recognition notifications for players doing objective. Added: !country command that displays the country of the player. Added: g_muteRename cvar which, if enabled (set to 1), doesn't allow the muted player to change his name. Added: cg_debugBullets. In combination with g_debugBullets, it can be used to visually test the antilag.
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Dookie10 years ago