Quotidian Beta 2 |
Played 11,361 times. |
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Levelshot:
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Command map:
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Not Set |
Map Theme: | Not Set |
Attacker: | Allies |
Description: (the readme file)
Story
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The axis are about to leave the city with their fueltrucks. Their destination is the Fueldump from where they will be able to better protect all their black gold. The allies have to secure the trainstation and fight their way through the city, capturing keypoints as they progress before finally destroying the two fueltrucks.
OBJECTIVES
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Allies
- Capture the trainstation, secure it by destroying the road barrier.
- Construct the Command Post in order to activate another spawn.
- Destroy the Sewer Grates.
- Destroy the Depot gates.
- Destroy the South and North Fuel Truck.
Axis
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- Stop the allies from advancing, do not let them destroy the road barricade.
- Construct the CP in order to get another spawn.
- Do not allow them to breach the Depot Gates
- Do not allow them to breach the Sewer Grates
- Do not allow them to destroy the fuel trucks.
Tips
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Whenever you ride the traintugs, be sure to send them back if you wish to use them again at your spawn. If the axis seem to defend the road barrier too good, try to steal one of their uniforms in order to take the alley route. Having the CP post constructed is vital for success for either team. Be sure to keep an eye on your Fuel Trucks, as the allies are able to sneak past the defences.
Credits
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RayBan, for the construction sack models, Roq Flame, Candlelight and Candle Model. TrueCombatElite, Most of the costum textures are from the amazing ET full mod true combat elite. Try it. Destroyed House Prefab, found it via splashdamage.com/forums The Sewer Caustic effect has been salvaged from a map originally made for the TCE mod. The Sewer splash and water effects were from another ET map, the name evades me :(
Thanks for testing
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Fynbos, for providing valuable alpha testing Clans: EFT and |>B
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