City Contest Final |
Played 34,043 times. |
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Levelshot:
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Medium |
Map Theme: | Not Set |
Description: (the readme file)
Designer : Hank_officer
Tester : the people who visited [Fight to Victory!!]
Contect auther : ofp_hank@hotmail.com
Forum(Chinese) : http://hank.everinfo.com.tw/ettw/
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Map Type : Battle
Story : The Axis depot was captured by Allies Force.
Axis have to go back and take their secret box to
escape.
Axis :
[Primary Objective]
1. Escort the truck.
2. Turn on the band.
3. Open the gate.
4. Build the camp
[Secondary Objective]
1. Reclaim the city.
2. Construct the command post.
3. Disable enemy's command post.
Allies :
[Primary Objective]
1. Stop the truck.
2. Stop enemy turn on the band.
3. Close the gate.
4. Stop enemy to build the camp
[Secondary Objective]
1. Capture the city.
2. Disable enemy's command post.
3. Construct the command post.
Known bug :
Objective will gone on some places on truck.
Beta 3 change log:
Round time change to 20 mins. (origin 30 mins)
Added new areas.
Depot tank changed to truck.
Added a dammaged truck on north gate. (cover)
Added new texture. (cc_wall01.tga)
Fixed truck wheels rotating at end.
Added Ammo & Health cabinets at the depot.
Version 1 change log:
Fixed light bugs.
Map crushing bug. -.-"
Version 1.1 change log:
Fixed Mortar bug.
Version 1.2 change log:
Allies spawn time change to 30 seconds.
Allies spawn time change to 25 seconds when command post bulit.
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