Grave Robbery Beta 1 |
Played 56,914 times. |
Download link(s): Trackbase Filebase
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Command map:
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Large |
Map Theme: | Desert |
Attacker: | Allies |
Description: (the readme file)
Grave Robbery Beta 1
A Multiplayer Map for Wolfenstein: Enemy Territory
By CptnTriscuit & Sounds By Konigstiger
Does anybody read these?
I'll save the in-depth map description for the website:
www.planetwolfenstein.com/battlefield
Overview:
The Allies must force their way into the deepest chambers of an ancient tomb and extract the Ank of AmunRah, a legendary artifact of terrible power!
Allies Objectives:
- Steal the Ank.
- Secure the Ank.
- Breach the Tomb Wall.
- Breach the Tomb Floor.
- Breach the Tunnel Grate.
- Construct the Escape Ladder.
- Construct a Command Post.
Axis Objectives:
- Thwart the Allies at every turn!
Things Worth Noting:
- The Tomb Floor Door can be opened and closed by a nearby Wheel. The Axis will probably want this open, as the Tomb Floor will be easier to defend.
- The Lower Crypt Door can be opened and closed by a nearby wheel. The Axis will probably want this door shut to keep the Allies focused on the main chambers. If the Allies claim the forward bunker, the Axis will probably want this door open, to allow easier access to the command post.
- Each Team has a "Sneak Pad", which looks like the covert-ops class symbol. These can be used by a covert-ops once every 30 seconds to warp deep behind enemy lines. Use them carefully.
CREDITS:
KONIGSTIGER - http://www.konigstiger.com/index.php
the sounds make the map ^^
SOCK - http://www.planetquake.com/simland/
uber thanks to Sock for his dotProduct Blending Terrain tutorial and example maps - even us idiots can understand ;)
YDNAR - http://www.shaderlab.com
q3map2 - alpha fade shaders
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