Gamma Mill Beta 2 |
Played 171,888 times. |
Download link(s): Trackbase Filebase
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Rating | DISABLED for this map. |
Map Type: | TJ |
Map Size: | Large |
Map Theme: | Other |
Description: (the readme file)
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{ { Basic Information } }
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
{ Author : mlyn3k }
{ E-mail & MSN : mlyn3k@poczta.fm }
{ WWW : http//FatalnyMlyn.pl }
{ GG : 1628139 }
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{ { Instalation } }
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
{ Remove older versions of gamma mill! }
{ }
{ And put gamma_mill_b2.pk3 to your etmain folder. }
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{ { Map Information } }
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{ Game : Wolfenstein: Enemy Territory }
{ Title : Gamma Mill (Beta 2) }
{ Filename : gamma_mill_b2.pk3 }
{ 'Real' name : gamma_mill_b2 }
{ Release date : 2006-07-29 }
{ Compile time : ~30 min :D (with Pentium 4 HT 3.0 GHz / 1024 ram) }
{ Total brushes : 10692 }
{ Total entities : 565 }
{ Custom Shaders : 239 }
{ Hunkused : 50606592, fat ET with many sounds, skins etc (safe) } }
{ }
{ Soft: Radiant 1.4 ; q3map2 2.5.16 ; Gimp 2.0 ; EasyGEN 1.42 ; CS2 Photoshop }
{ }
{ Remember that this map wanna be pretty- don't use hard cfg if u dont have to! }
{ }
{ Light bugs are caused by huge block and grid sizes. Probably can't be fixed. }
{ }
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
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{ { Credits / Special thanks } }
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
{ }
{ All 'jumps' are from other mappers maps. Of course I DID NOT want to steal }
{ somebody's work - all prefabs have sign messages with info from which }
{ map they were taken. }
{ I have permissions from most authors. Unfortunately, I could not find contact }
{ to all. Well, I hope that they will be not angry if they quit mapping and ET }
{ anyway. }
{ }
{ Here is a list of maps that were used to make gamma mill: }
{ }
{ # mrmen_gamma_final (by Mr|Bump, Mr|Clumsy & Mr|Tickle) - 6 'jumps' from the }
{ 'big room'. }
{ }
{ # MakeMeJump b3 (by mAke) - 3 famous gammas. }
{ }
{ # Nejijump4 & Nejijump5 b5 (by Neji) - All v4 and almost all from v5 }
{ }
{ # Hankjump5 (by Cpt. Hank <JV>) - 'shorted'. }
{ }
{ # 999 gamma final 2 (by |999|Kragle. }
{ }
{ # Kragle Jump - All Axis gammas }
{ }
{ # Gamma from NeonJump2 }
{ }
{ # Snakejumps B3 Axis Gammas }
{ }
{ # Snakejumps Final All Gammas }
{ }
{ *** U are tj-mapper? Wanna add ur 'jump' here? Write to me! :) *** }
{ }
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
{ }
{ Any wav placed in .pk3 isn't independent piece of music. They are just short }
{ samples. I know that using short samples of music isn't illegally if this dont }
{ threat author's interests [['Ustawa z dnia 4 lutego 1994 r. o prawie autorskim }
{ i prawach pokrewnych (Dz. U. nr 24, poz. 83 z póŸniejszymi zmianami) }
{ -> Art. 29, ust. 1; Art. 34; Art. 35 ]] And I added target_print infos on map }
{ about authors. }
{ Anyway, if I breaked some laws please inform me! }
{ }
{ Here is a list of sound files: 'soundgamma_mill' }
{ }
{ # Made by Nobou Uematsu, from Final Fantasy 7, Square Soft (Square Enix) game: }
{ "The Chosen by the Planet" - chosen.wav & prechosen.wav }
{ "The Flow of Life" - cosmos.wav & precosmos.wav }
{ "Costa Del Sol" - costa.wav }
{ "Who are You" - who.wav }
{ "Buried in the Snow" - snow.wav }
{ "A Secret Sleeping in the Deep Sea" - sealong.wav }
{ }
{ # Dj Fire: }
{ "The Closest Thing to Heaven (Trance Mix)" - close.wav }
{ }
{ # Audialize: }
{ "Acid Boom" - acid2.wav }
{ }
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
{ }
{ NOP - some great textures, shaders and cabin prefab from Saberpeak. }
{ }
{ CoolColdi - some help with levelshot. }
{ }
{ BerneyBoy - tons of nice textures. }
{ }
{ =Shoofly-Stock - Fractal Texture Stock 1 }
{ }
{ disavian - Fractal Goddess texture. }
{ }
{ Some other fractals from '' http://zyzstar.kosoru.com/ '' }
{ }
{ AppleOfDiscord - Embracing Ecstasy }
{ }
{ Sock - mudriver & frozen skybox. }
{ }
{ Amethyst7 - underwater box }
{ }
{ Testers: 999|Angus, SK-Daro, MaTeJ, 999|ownage, 999|Prechcik, SK-Raziel, }
{ 999|Thunder, SK-Tygrysek }
{ }
{ Many textures were found somewhere in internet (cosmos f.e.) dunno where. }
{ I've made nice skyboxes with them (this map has more skies than any other }
{ probably :) }
{ }
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{ { Copyright / Permissions } }
{~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~}
{ You may not include or distribute this map in any sort of commercial product }
{ without permission from the author. You may not mass distribute this level via}
{ any non-electronic means, including but not limited to compact disks, and }
{ floppy disks. You may not Redo/reproduce/update this map in any way without}
{ permission from the author. }
{ Don't remove/modify this readme - You will break the law too! }
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