Desert Temple Final |
Played 141,916 times. |
Download link(s): Trackbase Filebase
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Levelshot:
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Command map:
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Large |
Map Theme: | Desert |
Attacker: | Allies |
Description: (the readme file)
General Information
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Map by Marko, Lowlife & Bob le Roux
Original map by Marko & JimBob
Marko - main map maker, basic scripting
Lowlife - map maker, main shader and texture maker, basic scripting
Bob - map maker, main scripter
Lefty - Custom Voices / GertH - Command maps maker
Additional information & screenshots on http://marko.hd.free.fr
Map Description
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MLB Temple is an upgrade of Marko's [FuN] temple map. Lowlife ripped the entire terrain and remade it from scratch while Marko & Bob worked on improving the tank bridge system...
Allies spawn at a small little camp with tents on the top-left side of the map. There's a damaged tank close to that area. It has to be repaired and escorted over to the temple which is on the bottom-left part of the map. They'll have to build a bridge to help the tank get across the canyon.
The tank bridge is now built according to the fueldump scheme... It's a 2 stage construction system. Also, when it's fully built, a dynamite won't destroy it completely... This means players can still get across it even if the tank is blocked on the other side
Allies then get past a desert outpost with a tank barrier, go round a fort (middle-right on the command map) to finally get to the temple (which occupies all the bottom left part of the map) and blow the main entrance door. All teams will then spawn inside the temple and action will take place over there. Allies will have to reach the sarcofage room, breach the sarcofage steal the gold it contains. They then have to return it to the tank...
Credits
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Testing & bug reporting by 7Co Clan, FuN Clan, fP Clan, ROP Clan, AA Clan, Heirpie, Lefty, Chris, Yhcir, Razzle and many others :)
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