Stargate Center 1945 v2 Final |
Played 9,704 times. |
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Small |
Map Theme: | Regular |
Attacker: | Allies |
Description: (the readme file)
//======================================================
// stargate_publicb2 (20090913)
//======================================================
Author : Nudels
E-mail : nudels@hotmail.com
Game : Wolfenstein - Enemy Territory
//======================================================
// DESCRIPTION
//======================================================
The main obj of the map is to stop Axis from stealing the stargate and use
it to contact the Goa'ul (if you are femiliar with the stargate concept you
should know that, that is a really bad idea)
Allies obj is:
- Build and defend the main gate
- Defend the side gate
- Defend the forward bunker
- Build the "Gateroom´s" control room baricade
- Stop Axis from pushing the alarm buttom, that extract the Stargate from the building (thru the roof).
Axis obj is:
- Blow the main gate (dynamite)
- Blow the side gate (dynamite)
- Capture the forward bunker
- Blow the barricade in the basement to the control room (satchel)
- Push the red bottom to extract the stargate.
Timelimit: 20
Allies spawntime: 30 (defending)
Axis spawntime: 20 (Attacking)
//======================================================
// CHANGES FROM PUBLICB1
//======================================================
- Fixed missing models
- fixed missing tarrain (I hope)
- Graphical env. approvments, lights and stuff
//======================================================
// THANX!
//======================================================
- To splashdamage for making an awsome game :)
- Road prefab by flame
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POGRAM USED
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- Enemy Territory and ETPro
- GtkRadient 1.4.0
- Paint shop pro 9
- pakscape
- 3D studio Max
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