Warring Gods Final |
Played 3,165 times. |
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Medium |
Map Theme: | Desert |
Attacker: | Both |
Description: (the readme file)
============================================================================================================
Title: Warring Gods
File: warringgods_final.pk3
Version: Final
Release date: September 2011
Author: Tardis
Email address: dbjones80@btinternet.com
Website 1: http://www.wix.com/dbjones80/tardis-informatick
Website 2: http://www.dbjonescomputers.co.uk
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Location: Libya / Egypt
Description : The Axis or the Allies are guarding a hoard of gold, Steal Seven crates of Gold from the Allies or the Axis
// Allied Objective Descriptions
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"Primary Objective:****Secure Seven crates of Gold to the Axis Gold Store."
"Primary Objective:**Stop the Axis from stealing the Gold from the Allied Mint."
"Primary Objective:****Stop the Axis from Securing the Gold."
"Primary Objective:****Steal Seven crates of Gold."
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"Secondary Objective:**Build Allies Ladder."
"Secondary Objective:**Stop the Axis From Destroying The Ladder."
"Secondary Objective:**Stop the Axis From Building The Ladder."
"Secondary Objective:**Destroy Axis Ladder."
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// Axis Objective Descriptions
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"Primary Objective:****Stop the Allies from Securing the Gold."
"Primary Objective:****Steal Seven crates of Gold."
"Primary Objective:****Secure Seven crates of Gold to the Allies Gold Store."
"Primary Objective:**Stop the Allies from stealing the Gold from the Axis Mint."
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"Secondary Objective:**Stop the Allies From Building The Ladder."
"Secondary Objective:**Destroy Allies Ladder."
"Secondary Objective:**Build Axis Ladder."
"Secondary Objective:**Stop the Allies From Destroying The Ladder."
------------------------------------------------------------------------------------
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Construction
base: From ctf_dkswarringgods :author = no author
A Star Wars JK II Jedi Outcast Map reworked and redesigned for ET.
editor: GTK Radiant 1.5
build time: about 16 weeks.
compile settings:
BSP: -meta -vis -light -fast -filter -samples 2 -bounce 8
Final compile time: 30 mins.
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CHANGES:
New :
Sky Box
Lifts Both Teams
Textures
Ladders (Water Area's)
Constructible Ladders Both Teams
Water Fix
Egypt Lamp (Main Area)
Wodden Lamps
Limbo Cam's
-Vis Fixes
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*CREDITS*
- Sky Box - New bespin_skybox See :bespin_skybox.shader
- Objective Icon - FireFly
- Egypt Lamp - Arcana (Robbie Powell)
- Help - Mateos & Splashdamage Forum: Editing Wolf: ET
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Distribution / Permissions
This is a Final of this map and may not be modified in anyway as to appear as a
completed map by anyone else other than the author.
You May Not decompile the BSP as a base to build additional levels.
You May Use Any Items From This Map As Prefabs, Textures and/ or Models, as long as credit is given (Tardis)
This file may not be commercially exploited in any way.
Thanks Tardis
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