Dutch Haze v2 |
Played 10,891 times. |
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Medium |
Map Theme: | Not Set |
Description: (the readme file)
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== Map name : Dutch Haze ==
== version : 2.0 ==
== Made by : Blowfish ==
== website : Blackops Clan - http://www.enemyterritory.biz ==
== Date : 11-04-2009 ==
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Dutch Haze :
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The early evening on a summer day in 1945. Allies have to destroy the power generator to the bunker forcefield. Then blow the bunker doors to the golden joint. Fight your way trough the streets and canals of Amsterdam. Dont get stoned on your way to the objective private and dont mess with the killer duck. Just move that butt !
Haze not included, omnibot 0.66 waypoints are .....
Special Thanks to :
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Sylar
The one who teached me how to map and helped me out manyyy times...
He also made the waypoints for omnibot and tweaked the entire map.
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Detoeni ( http://www.planetwolfenstein.com/detoeni )
Made the nice DT Opelblitz model.
Scotchii*
He made two of the houses.
Magic (www.magics-territory.com)
He made the nice Church and used some textures of Mitchell. The window was changed by me again, to look more Amsterdam.
Splashdamage forum (www.Splashdamage.com)
For all the people helping eachother create maps and helped me create transparent windows.
2Bit (http://www.pythononline.co.uk/et/tutorial.htm)
For the great dummy proof tutorial they made. This helped me a lot !
Berzerkr of www.wolfmap.de
For the great resource of ET things. Like the good RSS feeds and prefab section. And also for the better Dutch Flag.
Niek
For getting me a new skybox, improved forcefield, some nice girls for the red light district, better lighting and more...
All the Blackops members who helped me testing and debugging.
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