ET Depot Beta 1 |
Played 8,694 times. |
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Levelshot:
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Command map:
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Medium |
Map Theme: | Not Set |
Description: (the readme file)
*********************-DISCLAIMER-************************
* This level may be electronically distributed only at *
* NO CHARGE to the recipient in its current state, MUST *
* include this .txt file, and may NOT be modified IN *
* ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE *
* DISTRIBUTED ON CD-ROM (or other media) WITHOUT PRIOR *
* WRITTEN PERMISSION. *
*********************************************************
*********************-IMPORTANT-*****************************
* PUBLIC BETA ET Depot - Dual Objective Map *
* *
* that means: is just a BETA FILE !!!!!! *
* *
* Just contact me about ideas, errors etc... *
* *
* *
* HUNKMEGS should be higher than default(56) *
* one more reason to read mappers readme files :) *
* *
* *
* *
* build by fidel castro *
* *
* www.fidel.vido.info 'or' www.fidels-place.de.vu *
* #fidels-place @ Q-Net *
* fidel-castro@arcor.de *
* *
* Idea & layout stolen from mp_depot/rtcw, sry for that *
*************************************************************
*********************-MOTIVATION-****************************
* i know the decompiling discussion and problems very well, *
* so it was a hard fight with myself doing this map. *
* *
* There are several reasons why i did it anyway: *
* *
* - RTCW DEPOT was my favorite maps, still playing it *
* - ET is missing some "good" dual-obj maps *
* *
* finally *
* - I dont want to see a 1:1 et-depot-version, *
* done without any love to the rtcw map. *
* *
* Everybody who want to discuss that problem: *
* take a look at my contact dates :) *
* *
* And for all guys thinking about decompiling, *
* note one thing: *
* It's more work then doing "your own" custom map. *
* *
*************************************************************
*********************-MAP Features-**************************
* Some short information about ET Depot map features: *
* *
* - Bumpmaps / normalmaps (r_lightmap 1 hrhr) *
* - Phong Shading *
* - Lightmapscale (0.75) *
* - Penumbra Shadows (Skybox) *
* - Custom Sounds *
* - Custom Textures *
* - Custom Modells *
* - Stolen Map Idea :) *
* - target_location's for et_pro (untested) *
* - some other things *
*************************************************************
*********************-OBJECTIVE-*****************************
* Primary: *
* - 1 explosive (each team) as main obj. *
* Secondary: *
* - 3 constructibles (each team) *
* - 1 Command Post (for both) *
*************************************************************
*********************-COMPILE-*******************************
* q3map2 2.5.16 *
* *
* -meta -notjunc -threads 2 -patchmeta -skyfix *
* *
* -vis -saveprt -threads 2 *
* *
* -light -fast -lomem -gamma 1.6 (too much) -compensate 1.6 *
* -samples 4 -patchshadows -thresh 0.1 -bounce 8 *
* -bouncegrid -external -threads 2 *
*************************************************************
*********************-TEXTURES-******************************
* - Drakir dr_* files *
* - Out of "Caen" red_brick1 *
* - PhotoRealistic Set *
* - yndar (Sky) *
* - Transmitter Map Team // Mindlink, tr4it0r & for: *
* - s_antenna.jpg *
* - s_trans.jpg *
*************************************************************
*********************-Sound-*********************************
* - Wind Out of socks wonderful q3-pom map *
* produced by marauder *
* *
* - Koenigstiger Sound Pack *
* *
* - City][CDFresser *
* *
* thx for your agree's *
*************************************************************
*********************-Models-********************************
* Custom models: *
* - QkQ_beer *
* - QkQ_cigs *
* - KtUtils *
* - Satelitte *
* - Barrel *
* - Deerhead *
* - Crow by dan, mike & thomas *
* contact: mikemajernik@hotmail.com *
* - Axis & allies Signs from ET Powerball (great mod) *
* - 2 Modells from Splashdamage 1024 Map *
* - crucified *
* - bench *
* thx to mindlink *
*************************************************************
*********************-Thx-***********************************
* Q3map2 & Sky ydnar *
* ET Splashdamage, ID *
* *
* Help: mindlink *
* (mapping encyclopaedia) *
* asw *
* (some help with the performance)
* nosferatu *
* (did the Command Map) *
* *
* Testers: City][CDFresser *
* City][Schubi *
* Zorn *
* Silver *
* *
* *
*************************************************************
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