Beach Invasion 1.0 |
Played 58,521 times. |
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Rating | ENABLED for this map. |
Map Type: | OBJ |
Map Size: | Large |
Map Theme: | Regular |
Attacker: | Allies |
Description: (the readme file)
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==| ET - Beach Invasion v.1.1 |==
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Basic information
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Author: Nerve
Release date: 2004-02-10
Filename: ep_beach.pk3
Program: GTK-Radiant
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Map information
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Game: Return to Castle Wolfenstein - Enemy Territory
Original Map and Design by Nerve
Long name: ET - Beach Invasion
Short name: et_beach
Map time: 20 minutes
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Installation
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Place the et_beach.pk3 in your *instaldiretmain folder, select it from the multiplayer->create
server menu or bring down the console and type: map mp_beach. The in zip file included et_beach_bobota1.pk3 is only needed 4 BoBot Alpha 1 Support
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Map Description
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It is like the legendary original Map from RTCW , the objectives and design has not changed.
Allied forces are attempting to steal top secret war documents from an Axis beach
installation and transmit it to her base.
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Map Objectives
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Allied objectives:
*Destroy the Sea Wall
*Steal the War Documents
*Transmit the War Documents
Optional:
*Capture the Forward Bunker
*Destroy the Side Entrance
*Construct a Command Post
Axis objectives:
*Defend the Sea Wall
*Defend the War Documents
*Stop the Allies from Transmitting
Optional:
*Hold the Forward Bunker
*Defend the Side Entrance
*Construct a Command Post
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Changes since 1.0
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- Mapname changed 2 et_beach
- Beach texture changed
- Terrain failure fixed
- Missing doc-board texture added
- Light-Bug fixed
- BoBot Alpha1 support added (et_beach_bobota1.pk3)
- 9-Map Campaign file removed
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Special thanks
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Thanks to Gray Matters for their Beach Invasion map in Return to Castle Wolfenstein.
(The original Map can be tested in the MP-Demo!)
Thanks to SplashDamage for their mapping documentation and their support in the forum.
(Disable the "complain after friendly mine" in the next patch ;) pleeeeeaase)
Thanks to ID Software for their engine and their support in community.
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Distribution
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Copyright © 2002 Nerve, © 2003 SplashDamage and © Activision. All rights reserved!
You may electronically distribute this file freely as long as this readme file is included and that
no fee is payed by the reciever.
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